In Coriolis you can take control of a tank to battle your friends. Use physics to your advantage as you curve and loop your bullets while the level spins infinitely.
The game is based on a physics phenomenon called the Coriolis effect. This animated graph below shows you the basics of how this works. As the level is spinning, and you fire a bullet, it keeps flying in a straight line. To the player however, the bullet appears to curve.
The game was made by 3 programmers and 2 artists. The game features online multiplayer, a unique type of turn-based gameplay, a catalog of 6 different types of ammo and 4 different kind of constructions you can place down in the level to defend yourself.
The Game was made in Unreal Engine 4 using blueprints. Using blueprints allowed is to rapidly develop the game and quickly prototype features. This was necessary to meet strict deadlines.
- Networking: Matchmaking, Steam integration
- UI: All menus and HUD